Using the Ambit Building Generator¶
Using the UE editor's Content Browser, navigate to the Ambit Content > ProceduralTools folder. Then, right-click on the AmbitBuildingGenerator and select "Instantiate at the origin".
✏️ Note: If you don't see the Ambit Content folder listed in the Content Browser you will need to enable the "Show Plugin Content" option using the Content Browser's View Options menu. You may also need to toggle the "Show/Hide Sources Panel" icon.
There will be a small delay while the Houdini Engine starts in the background and then initializes the asset.
Ensure that the new AmbitBuildingGenerator instance is selected in the World Outliner panel. Then, find the section of the Details panel titled Houdini Parameters. Import an OSM file that you downloaded previously by clicking the …
icon next to the OSM File parameter field.
Building generation will start automatically. Generation could take several minutes depending on the size and complexity of the OSM building data.